Concept for Advanced 3D Animation
To be modeled, and animated. Though it's just a town, I will have small moving details, while the main animation is just a camera in-out scene, showing off the main portion of the town.
For the actual camera fly through animation of the town, I was thinking something similar to what was done in the ending video of Super Mario 64 - rather, I would like to take some elements that they used.
2:37-2:47 I like how the camera switches view from the original target, Mario at a high angle to a low angle looking up at the sun, while birds fly through from the bottom right corner, towards the sun; though I would use bats and the moon instead.
Though I think it would be cooler of I took this concept, and reversed it like this:
I'll keep the moon in the same upper-left corner of the frame, and I'll have bats fly down across it, towards the town. The camera will follow them and zoom into the town's entrance.
2:55 Something that I like, which they did a lot in this ending video too is that they'll start of a new scene by having the camera concentrate on a single detail - in the case of 2:55, the detail is the red coin on the ramp. Then they zoom out from there, and rotate the camera around the game level, showing it off, and stopping on an area with a nice composition, like in this same scene where they stop at mario looking away from the top of the tower (3:00)
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